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- global gQuitB, gPauseB, gPauseState, gOldtimer
-
- on mouseEnter me
- set the member of sprite the currentSpriteNum to "R ON ROLLOVER"
- end
-
- on mouseLeave me
- set the member of sprite the currentSpriteNum to "R NORMAL"
- end
-
- on mouseDown me
- set the member of sprite the currentSpriteNum to "R ON MOUSEDOWN"
- end
-
- on mouseUp me
- set the member of sprite the currentSpriteNum to "R NORMAL"
- puppetSound(1, "soft metal")
- tell the stage
- set gPauseB to 0
- end tell
- tell the stage
- set gPauseState to 0
- end tell
- tell the stage
- set gQuitB to 0
- end tell
- tell the stage
- set the visible of sprite 115 to 0
- end tell
- tell the stage
- set the visible of sprite 116 to 1
- end tell
- tell the stage
- updateStage()
- end tell
- tell the stage
- startTimer()
- end tell
- tell the stage
- continue()
- end tell
- updateStage()
- forget(window "QUIZ_Q")
- updateStage()
- end
-